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Sneak Preview of Project CRUMB - posted on 21st May 2017 at 2:32 PM
Replies: 1 (Who?), Viewed: 150 times.
Lab Assistant
Original Poster
#1 Old 20th May 2017 at 5:19 AM
Default More emotional deaths
Hope you're having a great day!

Well, I've came back from outter space wanting to create a mod which increases the posibilities of emotional deaths to 100%. I've been reading a lot of XML's files, but I can't apparently find something helpful.


S4_6017E896_00000000_0000000000003230 Mortified Hidden Buff
S4_6017E896_00000000_000000000000322B Hysterical Hidden Buff
S4_6017E896_00000000_0000000000003228 Enraged Hidden Buff
S4_6017E896_00000000_0000000000006AB8 Enraged Hidden Buff (Hot-Headed Version)

Those files include some information. This files tell me another file called S4_E882D22F_00000000_0000000000006551_Emotion_Failure_Idle is the one that causes death, but when I look for information into that file, there is no way to tweak chances.

So, if somebody have worked that, I would be really thankful if he/she told me.
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Test Subject
#2 Old 20th May 2017 at 11:17 PM
If you noticed, Emotion_Failure_Idle has a set of outcomes: Specifically, the fallback outcome with a weight of 5, then the different death outcomes. Those don't have weights listed, so they default to 1. Try putting a higher weight value on the death outcomes, and see what happens.

...or just remove the line:
Code:

<T n="use_fallback_as_default">True</T>

...along with the fallback outcome. The sims should die every time emotion_failure_idle is called.
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