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Pregnancy Variations (Testversion 26.02.2017)

by Battery Posted 9th Nov 2016 at 9:55 PM - Updated 15th Jun 2017 at 8:48 AM by Battery
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A test release V 1.0.1t is up (see the bottom of this page)

Description:
I thought that it would be more realistic if not every Pregnancy lasts exactly 72 hours, with this mod installed pregnancies will gain a lot more flexibility.
You can set the Pregnancy duration in hours, starting as low as a one hour pregnancy if you so desire.
Each Pregnancy can have its own duration so if two sims get pregnant at the same time they wont necessarily Have the baby at the same time (Depends on your Settings)
This Mod also allows to adapt a running pregnancy duration to be set to a new duration (e.g. set a 72 hour pregnancy duration to 2049 hours )
The mod comes also with a Pregnancy Breastgrowth option that allows you, (when activated) to simulate the changes to the body during pregnancy in a more realistic way, these changes are applied with each hour the pregnancy progresses.
Since this Mod uses its own Pregnancy System i have included a Control Center which lets you manage the new Pregnancy Features aswell as old Pregnancies (e.g. convert regular pregnancies to Pregnancy Variations Pregnancies or set the Hour of pregnancy)
All of these Features can be customized by you any time in game !

Requirements:
- The Sims 3 Basegame (no Expansions needed)
- Patch 1.67 ( later patches may also work)
- A somewhat powerful CPU / a stable running Sims 3

Advise
-Back up your Save before installing/running the mod !
- Use at your own Risk

Limitations
- This Mod is only capable of changing Human Female Sims Pregnancies

Usage:
To get to the Pregnancy Variation menu click on the City hall ->Battery...->Pregnancy Variations

Features:
  • Emulate Standard Pregnancies by Default (customizatios are yours to be made)
  • Set Pregancy Duration in hours*
  • Set Pregnancy Duration Variation in hours*
  • Pregnancy Breastgrowth (like in Sims 4 only more Subtle and smooth)
  • Pregnancy Control Center (Set the hour of pregnancy, Pause/Resume Pregnancy, Set Baby Gender, Set factor for multiple babies, ...)
  • Almost every Setting is Customizable in game (Use the City Hall Menu to do that)
  • Categorized Settings, Basic,Advanced and Expert for different levels of Customization
  • Silent Pregnancy Option (Prevents Baby conception sound from playing Turn On/Off option for Nausea and Backache)
  • Non core mod (Uninstall is easy)
*You may set different values for each Simtype (e.g. Alien,Fairy, Vampire etc.)

Example: Setting the Pregancy Duration to 50 and the Pregnancy Duration Variation to 5 will result in Pregnancies with a duration from 45 to 55 hours, so while one Pregnant Sim may have her baby at 48 hours another Sim's baby may be born after 54 hours.


Pregnancy Type
The mod has the ability to differentiate between Simtypes (Alien,Fairy,Genie,Human,Plantsim,Mermaid, Werewolf and Witch)
So if a Fairy and a Human are trying sucessfully for a baby the mod chooses a pregnancy duration for either Humans or Fairys.
To prioritse one Simtype over another there is the Pregnancy Priority list where you can set a Priority for each of the aove stated Simtypes.
So if you set a higher priority for witches than for humans and a witch and a human have a baby the pregnancy duration will be the one for witches.


Pregnancy Breastgrowth:

During pregnancy the female breast grows to accommodate for feeding the baby. If you activate this option not only the Belly of your Sim will grow !
The growth starts with the first hour of the pregnancy and reaches its maximum at 32 hours. After the sim gave birth the new breastsize will stay for 24 hours and then shrink to its original size within 8 hours.
(Did i mention that all these settings are customizable !? [you can even dictate to what percentage of the Pregnancybreastsize the shrink will revert ])

The Standard setting is somewhat subtle, but still recognizable

Use Your own settings for a more pronounced growth:


The Formula the mod uses to calculate the Maximum Breastsize during Pregnancy(i may add more options later):


Customize if you like !


Customize Pregnancies !
If setting the lenght and lenght variation of Pregnancies isnt enough go advanced and set these parameters for each Pregnancy type e.g for Pregnant Fairys, or go Fancy with the Expert Settings and create your own custome pregnancy progress table !



Compatibility
This mod has been tested with the following other mods:
Nraas: MasterController, Overwatch(highly recommended mod!),Woohooer(recommended for Teen Pregnancies), Hybrid, Retuner, Debug Enabler
If you are using my Abductor Mod note that the pregnancy delay feature of that mod will be deactivated since "Pregnancy Variations" provides a far more powerful customization of Alien pregnancies (all other features of the "Abductor" mod remain at your disposal)


Uninstall
I highly recommend to do the following:
If you want/need to Unistall the mod there is a special option in the Menu of the mod, use this if the mod has already modifed Pregnancies for a good clean result.
After this process has finished the mod will deactivate itself, you then can save the game and delete the package after exiting the game.

Note:
If you Have found a bug or if you have a suggestion of a feature you like to in the mod leave a comment or send me a private message if you prefer and i see what i can do about it (ideas and bugreports are both very welcome ! )


Special thanks to:

The great Scripting Tutorials here on Modthesims from Buzzler, BailaBaila99 and CmarNYC .

Additional Credits:
Thanks to the creators of SimPE (Inge & Peter L Jones)!


ToDo List:
  • Fixing Bugs (continuously)



Changes in Version 1.0.1t (Note this is just a test version be careful )

Fixed(Hopefully):
-Fixed an issue with pregnancy interactions not showing/working properly (spotted by kwillag)
-Fixed an issue with the baby Conception Sound not plaing (spotted by desiree101)
-Fixed a chlothing change Issue (spotted by hf29032003)

Modified:
-Made the Expert timeprogram editing a bit more user friendly (imho)
-The mod now works by default on Pregnancies originating from the Active Household or Alien abduction Pregnancies (you can change this in the options)

Added:
-Export/Import your Settings (suggested by Vincent T. )
-Belly size variation ( suggested by Lady Aran)
-Chose between Different Calculation methods for the breast growth part ( suggested by Lady Aran)
-Sim Pie Menu (suggested by melodie9)
-Male Pregnancy option (suggested by Zayet27)
-Gender Skew based on Simtype

Known Issues:
-Loading will freeze at 99% when you had loaded a game before in that session
-Resetting a sim during pregnancies will cause problems e.g. Getting stuck on a pregnancy (spotted by littlenick27 )
-Mod pregnancies dont apply themselfes for some reason sometimes (spotted by krunchnmunchn )

Thanks to all Bug Spotters and Suggestors please be aware that this release is a mere Testversion
Key: - File was updated after upload was posted
Filename - Tip: You can click the magnifying glass to see the archive contents Size Downloads Date
PregnancyVariations_1.0.0.package.zip | Description: Initial Release Version 41.8 KB 12,317 9th Nov 2016
PregnancyVariations_1.0.1t..7z 54.1 KB 6,567 15th Jun 2017
Basic Download and Install Instructions:

See: Game Help:TS3 CC Basicswiki for a full guide!
 
Page 5 of 5
113 Comments / Replies (Who?) - 83 Feedback Posts, 20 Thanks Posts
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Lab Assistant
Original Poster
#101 Old 26th Aug 2017 at 2:24 PM
Quote:
Originally Posted by sporeman1331
Nice mod! Quick question, for the breast size equations can you do a little explanation on what each variable changes? Also would you be able to make something for The Sims 4 that makes it so they retain their breast size for a while after pregnancy like in this mod, and possibly also cause them to sag afterwards?


Sure The formula is: Pregnancy Breastsize = Initial Breastsize + ( x * (1+Initial Breastsize)^2 + b)
x is the slope meaning how much the graph "bends" toward higher sizes and b ist simply the y axis offset. So all clear after my great explanation ?

what no !? (ok i couldnt use this explanation if it was given to me either)
So i have attached a excel/ods file where you can play around with the numers and see what i meant (This will do better than my attempts to explain it)

As for your second question: I'm afraid i would have to learn python and all the sims 4 modding basics for that, so you would probably be better of asking someone who already has done scripting mods for sims 4 (preferably someone who knows how to change bodyshapes ingame)
Download - please read all instructions before downloading any files!
File Type: zip Sims3 PregnancyVariations Formula Sheets.zip (39.2 KB, 73 downloads)
Test Subject
#102 Old 19th Sep 2017 at 9:10 PM
If we choose to have twins, can we pick the gender of each twin?
Lab Assistant
Original Poster
#103 Old 23rd Sep 2017 at 10:06 AM
Quote:
Originally Posted by KoolieBiab1
If we choose to have twins, can we pick the gender of each twin?


At the moment this isnt possible with the uploaded versions, if your pregnant sim eats melons or apples it will skew the chances for all babies toward the coresponding gender.
Since i got a few days of from work(so that i can work on the mod again), would that be something you'd like to see ?

If so could you help me by writing down how you like to see this feature implemented ?

As i said for now the gender chance applies to each baby the same right now. If i split it up how should the gender of the babies be affectet for baby one to three.

One thing i could do is leaving you decide which baby has a specific skew toward a sex. e.g.
baby 1: 50% Female chance + Fruit Skew
baby 2: 25% Female chance + Fruit Skew
baby 3: 99% Female chance + Fruit Skew
Test Subject
#104 Old 29th Sep 2017 at 4:13 AM
Quote:
Originally Posted by Battery
At the moment this isnt possible with the uploaded versions, if your pregnant sim eats melons or apples it will skew the chances for all babies toward the coresponding gender.
Since i got a few days of from work(so that i can work on the mod again), would that be something you'd like to see ?

If so could you help me by writing down how you like to see this feature implemented ?

As i said for now the gender chance applies to each baby the same right now. If i split it up how should the gender of the babies be affectet for baby one to three.

One thing i could do is leaving you decide which baby has a specific skew toward a sex. e.g.
baby 1: 50% Female chance + Fruit Skew
baby 2: 25% Female chance + Fruit Skew
baby 3: 99% Female chance + Fruit Skew


Yes i would love to see that if you could make it happen
Maybe have a section that allows you to choose each gender only if you are pregnant with multiples. That would be awesome. Thanks for the reply!
Lab Assistant
Original Poster
#105 Old 7th Oct 2017 at 4:08 PM
Heres a quick implementation which also includes some under the hood changes
Download - please read all instructions before downloading any files!
File Type: zip PregnancyVariations_1.0.2t.zip (61.9 KB, 99 downloads)
Test Subject
#106 Old 7th Dec 2017 at 10:01 PM
Hi,
I've been using this mod for a while without too many problems, so I decided to change the pregnancy timetable a bit. Now when ever a sim gets pregnant I get a script error and the mod timetable for that sim is still the old one. I've tried several times, but I can't get the new timetable to appear. Am I doing something wrong?
Lab Assistant
Original Poster
#107 Old 8th Dec 2017 at 3:29 PM
Quote:
Originally Posted by srh999
Hi,
I've been using this mod for a while without too many problems, so I decided to change the pregnancy timetable a bit. Now when ever a sim gets pregnant I get a script error and the mod timetable for that sim is still the old one. I've tried several times, but I can't get the new timetable to appear. Am I doing something wrong?


Hi,

could you specify which version of my mod you are using and maybe more importantly what does the error message say ?
Test Subject
#108 Old 8th Dec 2017 at 6:36 PM Last edited by srh999 : 8th Dec 2017 at 7:46 PM.
Quote:
Originally Posted by Battery
Hi,

could you specify which version of my mod you are using and maybe more importantly what does the error message say ?


I am using PregnancyVariations_1.0.1t..7z. The script error says "simulating object is null unable to obtain an interaction object A null value was found where an object instance was required".

EDIT: After playing a little more, I've realised that although the timetable displayed is still the old one, pregnancies seem to be progressing according to my new timetable. For example, on the old timetable, nausea began at 48 hours. I changed it to 60 hours. The timetable for my pregnant sim still says that nausea will begin at 48 hours, but actually it began at 60 hours.
Test Subject
THANKS POST
#109 Old 17th Jan 2018 at 9:37 PM
I keep getting an error window
Test Subject
#110 Old 17th Jan 2018 at 9:38 PM
Quote:
Originally Posted by srh999
I am using PregnancyVariations_1.0.1t..7z. The script error says "simulating object is null unable to obtain an interaction object A null value was found where an object instance was required".

EDIT: After playing a little more, I've realised that although the timetable displayed is still the old one, pregnancies seem to be progressing according to my new timetable. For example, on the old timetable, nausea began at 48 hours. I changed it to 60 hours. The timetable for my pregnant sim still says that nausea will begin at 48 hours, but actually it began at 60 hours.


I get errors when I use this mod. o_O
Test Subject
#111 Old 18th Aug 2018 at 7:23 PM
First of all I'd like to say thank you for the mod. It's perfect for the game I'm playing at the moment. I also have a question, if I may. When setting the pregnancy length for the fairies/witches/mermaids etc. That is set depending on whether the pregnant sim is a fairy/witch/mermaid etc? It is not dependent on the status of the baby?

The reason I'm asking is that in the game I'm playing at the moment. I have it set so that human pregnancies are 240 hrs long while mersim pregnancies are 72 hrs long. The mod is set to affect all pregnancies in town, not just the active household.
My active family is three mersims. The two female mersims are pregnant by inactive human males. As expected one had a 72 hr pregnancy but the other (unexpectedly) had a 240 hr pregnancy. Finally the male mersim in the active family has got a couple of human sims pregnant and one of inactive human females had a 72 hr pregnancy. Which I again didn't expect as I thought the pregnancy length would depend on the status of the pregnant sim.

Again thanks for the mod. It really is proving to be perfect for this game.
Lab Assistant
Original Poster
#112 Old 19th Aug 2018 at 7:31 PM
@Kimlupai

hey im glad that you enjiy the mod despite its shortcommings.
You can decide yourself which pregnancy is dominant between different occult types/normal humans.
there is a list that has all the Priorities in it for all Sim Types. If two priorities are equal one Pregnancy Type will be chosen at random (this is probably what happened to you). If one Priority is higher than the other this Type will be the pregnancy type.
To increase decrease the dominance of one type over another go to advanced options and check the "Pregnancy Type Priority List" setting to set priorities.
Test Subject
THANKS POST
#113 Old 19th Aug 2018 at 8:45 PM
Thank you for taking the time to answer my question. I think I understand now, it's based on the occult status of both parents. Sorry I was an idiot for not taking that in.

However if I change the priority setting, that will mean that the human female sims who are pregnant by the male mersim will also have the shorter mersim pregnancy? If so I think I will leave things as they are, but check at the beginning of each pregnancy and then change the pregnancy length manually as necessary. For this particular game I'd like female mersims to always have the shorter pregnancy, no matter who the father is and the female human sims to always have the longer pregnancy again no matter who the father is. Thanks again, it's wonderful to have these options available.
Lab Assistant
Original Poster
#114 Old 19th Aug 2018 at 9:00 PM
Quote:
Originally Posted by Kimlupai
Thank you for taking the time to answer my question. I think I understand now, it's based on the occult status of both parents. Sorry I was an idiot for not taking that in.

However if I change the priority setting, that will mean that the human female sims who are pregnant by the male mersim will also have the shorter mersim pregnancy? If so I think I will leave things as they are, but check at the beginning of each pregnancy and then change the pregnancy length manually as necessary. For this particular game I'd like female mersims to always have the shorter pregnancy, no matter who the father is and the female human sims to always have the longer pregnancy again no matter who the father is. Thanks again, it's wonderful to have these options available.


Unfortunately this behaviour is not possible to create with the current version of the mod. The mod just takes both priorities from male and female and compares them resulting in the PregnancyType and does not care for the sex of the parents.
Page 5 of 5

Expansion/Stuff packs required:
Sims 3

Built with Game Version: 1.67

113 Comments / replies (Who?)

12 Feedback Posts
2 Thanks Posts

160 Favourited

21,358 Downloads

63,216 Views

Type: Additional Functionality

Tags: #pregnancy, #occult, #alien, #witch, #werewolf, #fairy, #vampire, #genie, #battery